I'm a Author, Musician, and Youtuber that also knows how to mod Star Wars Battlefront II.

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On this account, I will be uploading mods for Star Wars Battlefront II. I can do anything from era mods to custom maps. Having taught fellow modder, Julietandherdemons, everything about the topic, she would recommend contacting me about larger mod requests (Such as Maps or Vehicles changes). While I make many of my own assets, I will do my best to credit everything used, but most of them we downloaded serval years ago on GameToast.com and I might not be able to find the original creator or place of origin.

As a Science Fiction Author, Musician, and Student, I don't have lots of time to spend modding, but any request will be put on my list and I'll get to it as soon as I can. However, I have several mods I developed over the years I can upload.


Join the Pikes Production Discord Server for requests, Discord Exclusive mods and demos, and to stay updated with progress.

Mods:

Unlike Juliet, I am not restricted to only era mods. I can make maps and game modes as well. Despite this, I would consider era mods to be closer to my comfort zone. Tomorrow (Or when ever I get the chance), I will upload a simple mod I made back in January. It's a simple era mod for the Tantive IV that replaces the Rebels with a Republic Battalion of Arc Troopers. As seen in this poor-quality screenshot.

Image taken during Mob Gameplay

Apologies on the awkward angle. If you want I story behind the mod, I think I've got something good enough: This is set in alternate universe in which the Empire loses the Battle of Kamino (Changing of the Guard Campaign level) and the Kaminoians and the new republic army escape. Years later, Clone Wars veteran Captain Rex, returns to the fight to led this new army in its attempt to hold the line on the Tantive IV.

Yes, Captain Rex is the Hero for the Clone Forces in this mod. He is equipped with his DC17 blaster (Modified Award Pistol) (Model by CdtFox) and a award shotgun, both with unlimited ammo. He also contains three grenades' and recon droids.

Incase the Screen Shot isn't enough, here's a quick Video clip of the Mod.

In case you are wondering, The mod does not cause the heroes to spawn as NPCs. I'm using the AI Hero Scripts Found here (Moddb.com).

All of the Arc Troopers (Accept stock Heavy and Jet troopers, and Captain Rex) were made by me. There loadouts are left unchanged. If somebody asks, I'll upload them as model assets for other modders to use. As of now, all sounds should work including announcers, weapon sounds, and battle chatter all work correctly.

Like the Rebels, the Republic begins on the brig, while the empire starts in the engine room. They both have 150 reinforcements. I've tested them many times and the teams seem to be perfectly balanced despite the cross-era battle.

If you guys like this, I can make another one representing another famous Star Wars Battle with a similar concept.

Despite my multiple range within the modding limits, cross era mods are still my favorite to do. So many of my mods will be as such (Unless it is a request or large project).

I don't really have any plans after this, so give me your opinions on what I should do next.

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