Today released Front Roads: Kharkov 1943, strategy game, where i work as a researcher.
The action takes place within two campaigns based around Kharkov - one for the Soviet Army (February 1943) and one for the Wehrmacht (early March 1943). In addition, there are a number of training missions for the player to explore. The game is based on the already well known Graviteam engine. The objective of the game is to throw the player into the grindstones of the Eastern Front, allowing him to feel like a great tactician right in the middle of these bloody battles of the WW2.The key elements of the game are the units of soldiers and accompanying tanks and their crews, all of which were recreated with painstaking detail and maximum historical accuracy. Large scale battlefields with various armed forces, combined with two campaigns help reproduce dramatic historical battles, with the outcome for either side dangling by a thread. These battles during early 1943 changed the tactics and strategy of both sides and will immerse the player in the swirl of events of those days.
Good luck to Graviteam, they made great job!