Specialist Technician. PC Gamer. Stargate and Star Wars Fan. Computer Geek. Military Enthusiast. Science Enthusiast (Nut). Mountain Biker. Photographer. Cinematographer. Audiophile. SketchUp Modeller. Video Editor. Audio Editor. (No, my name isn't really Shane M. Schofield...it's an inside joke.)

Report RSS MODIFIED! Lancer II Change Log & UPDATED! What I Would Like To See @ E3 2014

Posted by on

- Fixed MAJOR structural problems on left side of ship
- Extended side pods to 600m from 588.753m (MAJOR WORK)
- Required remount of forward pod turrets
- Required adjustment of armour plating on sides and front
- Extended side pod main armour plate by 5m
- Added armour plating and detail
- Tweaked existing armour plating
- Extended side pod-hull joint "pipes"
- Fixed issue with turret emplacements along pods
- Stretched upper main superstructure to 340m from 305.545m (MAJOR WORK)
- Required MAJOR modifications to surrounding structure
- Extended and redesigned side armour plating (5 plates, from 6)
- Extended side pod frontal structure
- Rebuilt superstructure glacis
- Required turret remount
- Realigned top front armour (misaligned by 0.017m)
- Remounted side pod forward main assault turrets
- Added more 2 more missile launcher arrays
- Modified armour plating and superstructure header structure
- MAJOR overhaul of main engines to fix consistency and geometry issues
- Required MAJOR modifications to surrounding structure
- Total redesign/rebuild of engine body
- Redesigned engine header structure
- Added armour to engine header structure
- Modified depth of main engine nozzle
- Added extra detail to engines and surrounding area
- Fixed main engine nozzle ring geometry issues
- Required repositioning of pod/hull reinforcement brackets
- MAJOR overhaul and redesign of "catfish" canards
- Hull extension changed to 30m
- Extended canard length to 260m
- Changed angles of leading edges
- Redesigned forward turret mount
- Added Asgard beam turret to rear of canards
- Redesigned armour plating
- Repositioned and shortened conduit/heatsink + Asgard forward beam turret
- Added armour plating to top surface of hull extension
- Added various detailing around area
- MAJOR overhaul of superstructure top surface
- Adjusted size of bridge structure
- Repositioned bridge (misaligned)
- Adjusted position of main missile launcher array
- Adjusted position of turrets
- Redesigned and rebuilt armour to fix consistency issues
- Redesigned and rebuilt central "stripe" conduit to fix consistency issues
- Built internal hangar bays
- Redesigned hangar doors
- Redesigned/added detail to area around hangar
- Revised angle of hangar entrance wedge (~25.6 degrees from ~28 degrees)
- "Blunted" hangar entrance wedge
- Fixed alignment issue on hangar entrance wedge conduit (off centre by 0.038m)
- Redesigned Medium Dual Triple Turrets to Mark II version (better firing arc and other design changes)
- Redesigned Light turret mounts for better firing arc: standardised to 1m depth, 4m radius
- Adjusted armour plating around redesigned turret mounts
- Redesigned and standardised Medium Turret mount: 12m radius from 14m
- Required adjustment of surrounding armour plating
- Redesigned bow ball cannon
- Improved firing elevation arc to -60/+8
- Barrel and muzzle redesign
- Grouped ball cannon
- Redesigned secondary engines
- Redesigned tertiary engines
- Repositioned secondary and tertiary engines
- Repositioned 2 Light turrets for hangar defence (underside of hangar entrance wedge)
- Retrofitted "Sabre" Class Battlecruiser style bridge windows
- Reduced area of "glass" by ~24% (33.78 m^2 to 25.32 m^2)
- Replaced a number of medium dual triple turrets with medium dual twin plasma bolt turrets
- Replaced Heavy Triple Turrets with Mark II version (better firing elevation arc)
- Removed Heavy Triple Turrets from front of side pods
- Replaced sensor dish with phased array
- Adjusted rear conduit
- Adjusted position of other antennae
- Revised design of Asgard Beam Turret (reduced number of edges by 384 and faces by 180 per instance)
- Revised size and design of ventral cargo bay doors
- Added armour plating in area
- Revised forward ventral area
- Revised design and size for forward ventral hull extrusions
- Added armour plating around area
- Modified spacing of turrets and various elements in that area
- Revised rear top heatsink design
- Fixed inconsistent rear top heatsink size
- Added heatsink to middle section
- Refurbished bridge
- Revised design of bridge doors
- Revised bridge wall-ceiling joint
- Adjusted position of rear displays
- Revised design of battlespace hologram platform
- Add battlespace hologram to bridge
- Adjusted armour plating around redesigned turret mounts
- Adjusted forward hull conduit size to 0.8 x 3.0m
- Adjusted size of various armour plates
- Adjusted top armour plate separation to 2m from edge of surface
- Adjusted position of forward top missile launcher array
- Added structures to underside of aft hull near engines
- Added 2 medium dual twin plasma bolt turrets to side pods (ventral mount)
- Required turret spacing adjustment
- Added detail and armour to bridge area
- Added detail to bottom of front "wedge" structure
- Added detail to pod secondary and tertiary engine bays
- Added detail/armour to sides of side pods
- Added detail/armour plating to undersides of side pods
- Added armour plating/detailing to cutting laser mount
- Added armour plating to front glacis of superstructure
- Added detail to ventral surfaces
- Added armour plating to other various locations
- Added navigation lights
- Added extra elements to communication and sensor array
- Added landing gear
- Fixed top armour plating thickness inconsistency
- Fixed many broken line issues
- Fixed many duplicate line issues
- Fixed line softness/visibility issues
- Fixed minor colouration errors
- Fixed several duplicate colour issues
- Fixed aft armour plating spacing errors: now consistent @ 5m
- Fixed top light turret mount issues (duplicate line dependencies/intersects)
- Removed many, many, many stray lines

Just a list of games I'm hoping for, might add some comments and stuff after E3.

  • Tom Clancy's Rainbow Six: Patriots (Damn it!) Siege
    • So it looks like they scrapped Patriots
    • Watched the multiplayer gameplay trailer, looks good
    • Not sure about the campaign story line, probably won't be as intriguing as Patriots
    • Demo was probably played on a console....they can't aim :P
  • Star Wars Battlefront (EA Reboot)
    • Early footage looks good
    • Kind of a let down not seeing actual gameplay footage though
    • I think I can trust DICE now
  • Mass Effect (4?)
    • Didn't really see much to get me excited
    • But it's nice to know they are working on it
  • Tom Clancy's The Division (Really looking forward to this one)
    • Looks really good
    • Might need to play with friends considering the teamwork involved
    • Will definitely be playing this one
  • Destiny (Even though it's not on PC)
  • Cyberpunk 2077 (Wishful thinking?)
  • Project CARS
    • Looks as good as it did last time I saw it
    • Release the damn game already!
  • Battlefield Hardline
    • So in a nutshell, it's a civilian version of Battlefield 4?
    • Not sure the cops would be willing to blow up half the city to catch the robbers
    • Interesting spin on the Battlefield franchise, but I'll probably pass on this one

Side note: playing WATCH_DOGS at the moment....bit of a let down. GTA+Hacking, wasn't quite what I expected.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: