Totally retro-oriented. Challenging gameplay rocks and pixels are beautiful!

Report RSS Huenison - status update #16

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Huenison development proceeds at full steam!

Most of the sound effects that were missing have been added. Several of them are speech samples synthesized with Software Automatic Mouth (a program from 1982!) running on an emulated C64! The result, in the context of the game, is just perfect - so perfect that I've used the samples to give the game a (wicked!) personality!

[C64 screen showing the phonetic strings I fed to SAM and the post-processed "game over" sample (which, eventually, was replaced by something totally different, but that's another story...]

Implemented bricks families/representatives that not only give a visual representation of the bricks in play (handy when you want to check if there's a certain piece somewhere), but are also fundamental to add a new twist to the gameplay (primary reason of their implementation).


[actual in-game screenshot]

Moreover, although it's the typical game that doesn't need one, Huenison has now also a little introduction (whose audio part will warm the hearts of many)!


[introduction temporary text]

Finally, there have been lots of improvements here and there to make the game more and more polished.

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