Looking at all the options I had in the current Options screen, I decided that it needed a complete and extreme make-over. So now I am inventoring what options need to go where, so I can create some logical groups, but I also needed to add some more options in the GFX part. The question is: should I rework the Options screen before releasing the playable demo of The Master's Eye? I guess it would take me a week to rebuild it and then there is another week required to completely testing the demo.
The Master's Eye Options Screen
Posted by RichardsGameStudio on