QuadraTron Games is a small independent game development collective from the Philadelphia metropolitan area. Founded by Zenas Bellace, Keith Maggio, and Christian Plummer, we started off as a small group of game developers who met at the Global Game Jam back in 2011. We continued to meet regularly over weekends in a similar game jam style, the results of which were often very education and quite entertaining. We also make a point of working together at the Global Game Jam, the Philly Game Jam, and sometimes even get together remotely for events such as Ludum Dare. While we don’t often meet for our own game jam weekend much these days, we all still continue to work closely with each other and bounce our ideas off each other. More recently, QuadraTron has been Zenas Bellace, who bangs out the code, and Travis Carter, who works his pixel magic. With the help of a successful Kickstarter campaign, we released our first game, Monsters!, early in 2013.

Report RSS Team Rock Blasters Alpha

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My new game, Team Rock Blasters, is now available on IndieDB. Team Rock Blasters is a 2v2 team game based on the arcade classic Asteroids. In Team Rock Blasters, four players compete for points in a game of space rock blasting and gold chunk collecting madness. On each team a player takes on the role of either a Blaster or a Collector. Much like in the game Asteroids, the Blaster shoots at meandering rocks for points.

Team Rock Blasters Screenshot

Unlike Asteroids, however, may also blast the other team’s players to smithereens for points. In contrast to the Blaster, the Collector scoots around the play field collecting chunks of gold which were blasted out of the rocks by the Blaster. His only means of defense is a impenetrable shield. If he should die to rock or Blaster, however, all his gold (and points) float peacefully back into space. The team with the most points when the last rock is blasted wins!

Team Rock Blasters Screenshot

I’d love to hear your feedback on the game. If you download the game and get to play with 3 of your friends, please feel free to use our contact form to tell me all about your experience. If there is enough player support, I would love to pursue additional development of the game with the inclusion of additional game modes and optional gameplay elements.

Team Rock Blasters Screenshot

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