Well I haven't updated my blog in aaaagggeesss and I thought it would be a good idea.
Since I last posted anything, Mare Nostrum my first ever mod and one which I ended up running has been released over Steam. The support from both Tripwire and Valve was great and the mod went further than both myself and the rest of the team ever thought it would do!
My first published map for MN, Sidi Barrani went down ok with the public which was nice. You never know what public reception is going to be, especially when your work takes so long and becomes almost a labour of love. Since then I have been working on a couple more maps for MN and recently I started working on a custom map for Company of Heroes.
By branching out to different games I hope to improve my knowledge of level design and the tools for making them. I have a fairly good knowledge of Unreal although I haven't tried UE3 yet, which may be my next platform. Making a map for an RTS was a nice change and you can download my first creation here should you so wish to do so.
I am also busy with University assignments and Christmas preperations so December is setting up to be a hectic month!