Report RSS Paradox mod bugs 1

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Posted for additional help for Sea-106 to find bugs. These are only the bug I have seen or have already been mentioned.

1: Universal Invincibility glitch
2: Hawkers can get stuck on the ground after an airpad was destroyed
3: The Atlas can not be click selected
4: The confederate gate has no open/close animation, nor can it be closed after being opened
5: The subhunter's repeater cannon can always be seen
6: Razor missle can be fired while under water
7: The M-100 can fire at targets an inch away from itself
8: The rebel barracks can not disguise itself as other structures
9: Rebel engineers can't recharge an RC car's batteries
10: Tracks that rebel ore collectors leave are slightly off
11: Vehicles from the vehicle depot do not come out of the door, they go through a wall
12: The cruiser can attack anything, friend or foe, without forcefiring
13: When frozen the pelican's rotor have a weird graphics glitch
14: The Omni-Lander has no unit description
15: When an Atlas grows a unit, the unit can't be seen when zoomed in far enough
16: The imperial's warrior's outfit changes back to the orriginal when the secondary is activated
17: Service pad repair drones can fly
18: The ambulance's stealth makes it practicly invisible
19: Omni-Landers don't show what they are carrying
20: It is imossible to scrap razor subs without making them surface
21: The Apollo's heroic does nothing, but it does show the missle
22: The Assault Striker only gains veterancy when it runs things over
24: When a garrisioned ore collector is told to fire on a unit, it stops, rather than getting into range
25: The American Flag on the tent barracks disapears after its built
26: The rally point for the rebel refinery is slightly off to the side
27: The X Workshop needs more squares to take up when built
28: The dozer's build radius is slightly off, you can build one more square outward
29: The Pion Isospin Array's anti-garrison weapon does not work
30: The jammer truck primary and secondary abilities are mixed up
31: Bulldog's special does nothing
32: Undead minutemen behind sand bags
33: Enemy multigunner turrets stick around after they have been defeated
34: When a terror drone goes into a cruiser, the cruiser rocks around violently (and hilarious)
35: You can't recycle demo trucks without blowing them up
36: Fusion Torchtanks can't fly anymore
37: The Swan Seaplane's icon is always land
38: Massed units have no armor increase
39: It is imposible to tell if a bomb is placed on an allied construction yard
40: If you have 2 cruisers on Ultra high Graphics attacking a target at once, the game crashes
41: Not only does the Longbow's heroic do nothing, but after it rearms at the airpad, it disapears
42: The Jammer Truck's tracks are off, very off
43: The service pad and vehicle warehouse do not have stealth indicators
44: Horizons do not do damgae to walls
45: When Tanya is in a assault striker, the assault striker can drive up to buildings and plant C4 on it.

I hope that this helps, I will try to find more and post them on additional blog posts. If a bug is fixed, send me a PM. I will update and add to the list as necessary.

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