I thought up PixelPun in 2010. After getting my first iPhone I fell in love with the games on the device. I felt like it was taking a trip back to the days of NES and SNES. I am working very hard to learn the craft of game design on every level. Right now I am working with the GameSalad engine, but am teaching myself Unity and Corona.

Report RSS Daily Update #1

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Going to start trying to do daily updates when ever I work on my projects. I had some really good ideas today for my current project InFlames. I am still kinda looking for a direction to go in as far as gameplay goes with the bosses. I have been thinking about leaving the health bars of the bosses out and just giving visual queues that they are dying. The bosses in my game have to be taken out a certain way and I want layers to have to figure that out with out the help of a health bar. Still playing around with it...

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