Today I played around with light components. following ambershee's tutorial. I expanded on it a lot though. Hopefully this could be used as a torch effect in the final game. Right now the weapon is called spotlight since that just seemed a good idea at the time. But if I had a torch model it could be kinda cool to see what could be made.
Anyway, after I feel satisfied with this I'll start manipulating the camera of the player. I think a 3rd person camera will be best for this game. It will save on modelling of the first person views as well.