Today is going to be a quick post. I just wanted to show you some of the updated screenshots I have created. My goal for the release of this game is staged for February. I have accomplished more than what I thought I could in the past few weeks. I trimmed a lot of fat out of the game that would have just made it way too complicated. The level editor I have built for the game has completely streamlined the process and enabled me to throw in some cool effects.
The biggest hurdles I have facing me next is to wrap up the User Interface and create a series of Enemy Bosses for each level. I figured I would start out with a small release first and do incremental updates going further adding the features that I really want to have in it. So, without further ado, here are some of the newest screenshots I have taken: