Scarborough holiday 1978 - Midway's 'Boot Hill' game was in one of the amusement arcades - my first taste of electronic gaming - I blew 3 weeks pocket money in an afternoon and have never regretted a penny of it since - from the speccy 48K to my quad core.

Report RSS Moltke Bridge for RGB2

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Have been a bit busy of late with other projects but have been modding again over the Easter holidays. I fancied a level based on the Moltke Bridge in Berlin ever since I saw it in a book about Soviet combat photographers. The bridge entity was in the game pak from the older FoW game - but on checking images from the tinternet the width looked a bit narrow - this had always put me off building a map for the battle as it was a lot of work lining up all the entities correctly if the bridge was going to look wrong.
Did a bit of lateral thinking and deleted one set of railings then joined a double set of bridge sections together - the final thing now looks in proportion but aligning up all the bits took forever! The end result is a small map ready for a large scale defensive action - there are two swimming paths open one each side and access to the water for infantry to sneak across or to get out again if blown in the water by nades. It's not a perfect replica but I think it gives a good flavour of the surroundings and I really like battles that are split level across different terraces. Just got to dress the base map with appropriate rubble and details and can get coding the mission. I plan to set it in the RGB canon as a war story told to Jack Griffin by one of the team leaders and it will take the place of the origin level that should have gone into RGB2 as that part of the narrative. I dressed a scene up in the GEM to re-create the photograph that caught my imagination - the original was called 'On the way to the Reichstag' and was taken by Vladimir Grebnev. Took a screen shot from as close an angle as possible to the real thing then took the colour out in Adobe and added a bit of depth of field blurring. Some of the tanks had to be re-scaled in the editor to make the angles look more like the original as it was done with a wide angle lens but I think it turned out ok and it was a good check on the bridge proportions - the new width is a big improvement.

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