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Report RSS First Article: Uprising - I want rant, RANT!!!

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As you people might know, EA just announced weeks ago the launch of a new expansion for Red Alert 3, called Uprising. Meant to be a continuation from the Allies Campaign Victory in the original RA3, Uprising promised Four new single-player campaigns, one of them telling the story of Yuriko Omega, the current Commando unit for the Empire of the Rising Sun, and a new multitude of units.

It's not that I wanna complain about storyline, characters, or the current powers in RA3, they were consistent and reasonably good, gameplay and balance are excellent. It's about these new units Uprising promised, as a few minutes ago I saw the update of all the new units. And it wasn't good, not in my eyes and a terrible sight for Westwooders (People who loved what Westwood did to C&C and RA in the past).

First, let's take it up for the absurds in sight, starting with the new Soviet units, the Reaper, Grinder, and the in-sight Conscript-driven bike with sidecar. It makes even RA3 players wanna ask "What the **** are they doing???". Besides the awfulness of the design, it's a proof of lack of ideas and lack of consideration: What about the Sickel, the Apocalypse Tank's secondary ability? They'll just get thrown away in favor of these new units? These units take the role other units have ALREADY taken, for God's sake! It'd overbalance everything with the ridiculous, from gameplay to lore!

Next, the Allies, and their Harbringer, hover tank, and heavy infantry. Same case. Harbringer might take the role from the Century Bomber, but it might also transport vehicles, so I'll easy on it this time. But the Hover Tank... Oh, F****** DAMMIT!!! That's EXACTLY the idea I had for my Forth Rail Gun Hover Tank in Southern Rising. Look at that design!!! R-I-D-I-C-U-L-O-U-S. And putting small guns as primary and artillery as secondary? Wake up, EA, that's too much, even for me! And it's obvious they won't spare even this heavy infantry.

Finally, the Empire. Nothing to complain about graphics, very good, these are good sights and good concept for the Giga Fortress, it's just about consideration and ideas: The Empire was made to be EASTERN TECHNOLOGICAL, no thing about laser bowmen, which will wipe out the Empire's BASIC unit, the Imperial Warrior. To the Steel Ronin, I ask: What happened to the King Oni?

Now, let's go to the logic part, the point I wanna seriously bring in here. Even a game with absurd concepts like Red Alert must have at least a bit of logic on it. Heavy weapons plus Sickel models equal bad looking. Soviets aren't made for Grinding anything, foremost large asian robots and buildings. Imperials and Allies shouldn't have huge aircraft. The Soviet's have the huge Apocalypse Tank and the Kirov Airship because of a logical reason, they are prone to EXCESS. The Allies were once a non-violent solution but now you turn them more and more offensive? Oh, please. And the Empire is about anime robotics, not old history based units.

That's what the mod we're intended to make for RA3, Southern Rising, is determined to avoid no matter the cost. We're supposed to stick to the ideals for the factions, balance and gameplay fun. If the Allies are non-violent, we'll give them offensive units with non-violent secondary attacks. The Empire, since it has gained Psychic schoolgirls, will also get it's fair ideal share. Soviets are about larger and larger, that's what we'll do best. Same for the ideals we have for the Forth and SLIM. All, with some absurd, but with a bit of logic and balance.

If you want my opinion on this future expansion, it's a waste of investiment for terrible pay-off even an EA player will feel, as it'll do worse than ruin a franchise: It'll ruin gameplay and even the player's thirst for playing it multiplayer. But we can also look on the bright side, as this can teach EA about making terrible expansions such as this one just so they and their sponsors gain more money. Once people see what Southern Rising can do, and believe me when I say we'll work real hard on it, even the egg headed developers will feel the need for a change in their strategies.

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Gen.Kenobi
Gen.Kenobi - - 2,080 comments

Muito bom seu artigo! Você tá certo, mas axo q não vai ser só isso no Uprising...talvez eles estejam com mais surpresas pra nós...

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Skydragon222
Skydragon222 - - 60 comments

You do know that Uprising is a single-player only expansion, right? The new units aren't intended to be balanced.

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Medici Author
Medici - - 90 comments

Starcraft II was also supposed to be single-player focused. Like I told you, it's a meat war that's happening between Blizzard and EA: One uses another's similar formula, trying to outbest the other.

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decadeskipper35
decadeskipper35 - - 3 comments

Well the units are actually pretty cool, first, the reaper is just what the public wanted, a sickle that could kill vehicles, Right? The update is out, and and i think it is pretty cool. I dont see the point of the bike at all, but the grinder is a vehicle that had its basic concept made in RA2 Yuri's revenge, Yuri's frontline tank. the artillery is really powerful but annoyingly hard to manage. if you set it up in your base as a base defense, you are a complete idiot. most units can easily avoid its shots, and once they get past and into your base, they will swivel around and start shooting into your base, causing an effect that only a redneck trying to kill a mouse with his shotgun can compare to. it basically destroys most of your base. the fact that the unit type of a bowman doesn't tie in with the Japanese is a lie. their bows and arrows are modernised into things that compare as an equal to a rocket angel, except anti infantry. if you are talking about unbalanced, focus on the giga fortress. original idea, yes. EXTREME unbalance? also, yes. that ****** is SO powerful when it is flying, its unstoppable. make an army larger than 3 of them, your enemy will **** HIS PANTS. its quite fun to rape the other team with it, infact, i completed the final rising sun mission using those ALONE. although i kind of went overkill and used a little over three. I used more like TWENTY three (No seriously, that was the actual count, and it WAS MAYHEM) now, away from my argument, if anyone wanted a flying shoop da whoop as a unit? they got their wish. P.S. and yeah, i probably should have used paragraph seperation, but i didn't. oh well...

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