So I got a job to make an Android and iOS game a couple of weeks ago, teaming up with another guy who is doing the art. The deadline is Dec. 2nd, and we're progressing pretty nicely so far. Of course theres a lot of work to do yet, but I wanted to share what we've come up with. Take a look at a video of the current functionality:
This video is of the game on my computer. I'll soon start deploying to Android and iOS for testing purposes.
Unfortunately though, Tile World has been put on the shelf until this job is finished. The good news is that the things I learn while developing this bug game will then be applicable to Tile World, once I pick it back up.
Hope you enjoyed!