This has been a bit annoying actually.
My Japan Ace AI pulled off 1 win vs lissette.
But my allied Ace AI can't seem to do it.
I haven't made a soviet ace AI yet, but I'll get around to it.
I tested a couple of things, and now I think my next idea is to try and make AI use infantry all game long.
It's a funny thing, but I realized from watching these matches that the changes I made are good, I've almost worked out many kinks in my AI.
I think perhaps a crap load of new personalities might not be a bad Idea after all.
Considering, if I set it all up correctly, I could make a new personality with it's own unique preferences in just 30 minutes I think. Which is fast.. very, very fast.
So I can't say anything about 1.02 can be truly official just yet.