Jellyfish Games has a wide and vast range of game it experience, spanning from mobile games to MMORPG. It was founded by former triple-A developers Dave Williams, Adam Blatula and Daniel Dahl in May of 2013. Our first project is Astrobase Command, a RPG 3D starbase builder inspired by '70s and '80s science fiction.

Report RSS Weekly Dev Update – February 20th, 2016

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Daniel

Hi Everybody!

This week I’ve been working on the scenery, specifically I’m adding and tweaking some of the variation. This allows me to use the biggest brushes I have in the toolset to get the overall feel of the visuals right. As part of that I’ve synchronized the visuals of the local star to match the data.

procedural_stars_wip_01

Pictured above is a gif of class T, G, and O stars (using the Morgan-Keenan stellar classification system).

Dave

Last week I continued modelling the distribution numbers for the Great Trait Rebalance. I discovered a number of “competing solutions” and now I need to just get through them (the math part needs to be plotted out/solved by hand) and determine which one is better.

Adam

Hey there!

Last week, I worked some more on getting the new AI system ready for prime time. The underlying architecture is all written out and I have a suite of tests I can run in a simulation environment.

All I need now is to hook it up to the actual characters walking around and we’ll have needs-driven characters. Next week, after I’ve completed integration, I’ll have to look into new pathfinding solutions as what I’ve been using to date just doesn’t cut it anymore.

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