After moments of frustration and remembering what this is all about and the journey. I headed back into an old project to look at it. Contining my learning of c# and where I had left off in terms of these course I am doing on Udemy. Good stuff. This is a background I made myself, it definitely needs work, however I am proud I made as much as I did. I will have the game up soon for people to play. It so far has an intro, number wizard, block breaker, and I am going to add a story section where I can develop a bit of a story line surrounding this image and what I built the story that it goes with. Figure I may use it as a test place for my animations and other learnings as to not have that process tied directly onto P.A.I.N. What a journey this all this. So in terms of the image below. My feel is I need to add grime and dirt. A lot more work UV layers I suppose, that is if I am aiming at super realistic... which with the decided freestyle line work on.. I don't know about. However one day when I use this for the 3-d model … nah I probably would never do that, the poly count is way too high, anyways fun to make and work on my blender skills!!
Credit to MyFreeTextures.com for the paper texture.
Poliigon for the wood table texture.