I sorta got a thing for making ridiculous Doom mods lmao

Report RSS Brutal Doom - GamingMarine's Arsenal Version 1.1 Closer to Completion

Posted by on

Brutal Doom - GamingMarine's Arsenal Version 1.1 is nearly complete. I luckily kept the Brutal_GM_Arsenal folder, in case something like what happened with SLADE last night would occur. Unfortunately, the new game mode was dropped, as it kept the normal pistol from being usable in Modern mode.


What's new, Scooby Doo?

Quite a few things, actually. This version was a bug fix update at first, but new weapons have been added, making this a normal release. Here's the new changes:

  • Player now starts off with MP40 ammo, to prevent reloading when the MP40 is first obtained.
  • Evil marines will no longer spawn in MAP32: Grosse and custom maps. They were overpowered as fuck.
  • Stealth-killing a Nazi will play a cracking sound, much like with the other enemies that can be stealth-killed.
  • Added the classic energy cell sprite (CELLA0), for a bit more compatibility with FreeDoom.
  • A few new sounds were added, to replace old and empty spaces.
  • DoomHydra's Half-Life marine sounds were added. I added a few new sounds myself.
  • New logo and credits screen.
  • A credits.txt file was added, to show the resources for the stuff. Requested by BerserkerNoir.
  • A readme.txt file was also added, to help users who don't notice any changes.
  • An excess folder named FATALITY in the SPRITES folder was removed. I planned on adding some of Project Brutality's fatalities at some point, but I'm not that experienced with coding yet.

    The New Weapons

  • The revolver (Slot 2). Player starts with this at the beginning of a new game.
  • M50 sniper rifle (Slot 4). Randomly spawns in place of the minigun.
  • M55 sniper rifle (Slot 4). An upgrade of the M50 that also randomly spawns in place of the minigun.

Expect Version 1.1 to be released in late March - early April.

Stay tuned!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: