It's January of 2016, the year that we're aiming to launch Buck! I'm scared shitless! YAY!
Anyway, I'm just testing some in-game animation behaviors for one of our Marauders.
Check it out:
Game Designer & Producer for @Buckgame. Works at @Wavelnteractive Games Studio...Nanu Nanu
Posted by Gal.K. on
It's January of 2016, the year that we're aiming to launch Buck! I'm scared shitless! YAY!
Anyway, I'm just testing some in-game animation behaviors for one of our Marauders.
Check it out: