Hello all,
This is my first blog on this site, but I will try and do an update once a month.
I will be blogging on my work with games, game audio, and in particular game music branching / seamless looping / layering and mixing. Examples of this can be heard in the video/audio section of my ModDB profile.
I will also deal with the cinematic aspect, and how to sync music to video, in particular regarding hitpoints and camera changes, which can be a huge burden to composers writing cinematic scenes in videogames.
From time to time, I will provide some tutorials on these topics.
I write music for orchestra primarily, but am equally adept with the electronic side of things.
I am a proud member of the team Vertical Horizons, who are producing the excellent X32I Redemption mod.
I have also produced multiple tracks for Lukewarm Media.
Check back regularly for my new game audio tracks, and my progress of working on the audio for X32I, as well as the tutorials.
Finally, for more info, and to listen to a wider variety of my work - orchestral, and non-orchestral - please visit my personal website - www.gareth-coker.net
I also write a general blog, which reads more like a diary - Garethcoker.blogspot.com
Thanks for visiting and reading.
Comments welcome.