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Shiny!

I figured out why bump mapping wasn't working in XSI Mod Tool. Turns out you have to use Mental Ray for testing.

Anyway, here's the clip for Vera (since I wasn't able to add detail through geometry).

Here's the basic render
Shading Materials for Vera
Now with the specular (to make the bullets shiny and the metal not)
Shading Materials for Vera
And now with the normal map
Shading Materials for Vera
I hope this will look good in game!

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