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Report RSS Mmm. Wife soup. I must have done good.

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Mmm. Wife soup. I must have done good.

Well, my wife said I could splurge and buy the Serenity Blueprints, but they're all sold out. I've been searching all over the web.
Right now I'm having to use the pdf that's just lowres promo material as a guide for the model/level.

As I've been working I think this mod is going to be a lot simpler than I first hoped. That's a good thing. Right now there are only going to be two modes (both are the same, just different venues).

Reaver Battle

Basically, you and your friends are in space (or crashed on a planet) and gorram reavers are coming at you from all angles. If you're in space, you have to go through the ship (with your friends) and close off all the openings while killing everything in sight.
If you're crashed you have to have Kaylee repair the ship (randomly chosen player will play as Kaylee with her wrench each time) while the rest of the team protects her.

Bar Fight

As loyal brown coats, you and your crew has to whoop and hollar in a good old fashioned bar fight. No guns or weapons, just your fists, bottles, mugs and bar stools for as long as you can take it. Once everyone is down (your team), a random player will be chosen to play as river and up their score even more (while all the other players watch the action from the perspectives of the enemies).


Based on these two modes, I think the Left4Dead SDK is what I'll be using. All my testing has been in the Episode 2 SDK and it's pretty similar. The only reason I don't want to use it is that I have a fear of online AI optimization. I've seen the best mods out there do some great work, but I'm only one person. So Left4Dead it is! As the mod continues, I may add in some of my other ideas (instead of just survival), but I want to keep this vertical as simple as possible (3 to four levels).

I'm still working on the viewmodel for Vera. It's coming along, but the animation is a bit of a pain (at least in xsi mod tool). Once I have it ingame, I'll post up some videos and most likely create the mod with the name on ModDB. :-)

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