Trying very hard to do too much and not complain (well at least not too much).

Report RSS And On the First Day

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OK so I have to say that I am surprised that you are reading this but since I have now written a blog I shouldn't be surprised.

I should mention that I have never written a blog before and other than some less than successful attempts at writing in a diary when I was 6 I have never chronicled parts of my life. If you didn't read the summary about me then you wouldn't know that I am an IT contractor working full time or as full time as you can when you contract and I am currently doing a game designers course to help me with fulfilling my dream of becoming a game designer.

I decided to start this blog to not only help myself but perhaps others who would like to venture in to the game industry but work full time and believe that they don't have the time and perhaps, if you believe that you could be right and this could make you smirk with self satisfaction upon reading these entries to my demise however I will be doing my best to prove you wrong.

This blog will hopefully be updated at least once a week but perhaps more often as there are new developments. I know this first one is fairly long but I need to get the background out of the way since the creation of this blog was not at the start of the project.

So what has happened already, well firstly I am the the game designer and I will also be doing various amounts within development, artistry and sound but since the entire team will be helping or predominately working on these sections as well I suppose I should call myself the lead game designer. There are three others within the team so far each of them are either students or in full time employment like myself and the currently make up the lead writer, lead developer and lead sound artist and at some point we will be looking for a 3D modeller and concept artist.

We are developing a sci-fi, strategy, RPG with a massive focus on the story driven narrative and strategy elements. We are still deciding on many of the different facets of this project but as a team we have decided that since the main focus of our game is the story we have set our writer on the task of coming up with a story arch which myself and other team members can then start implementing game mechanics, sound and level design as well as game objects.

Well that's the end of the first blog I know it was long but hopefully it kept you interested, see you next time.

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