We decided to stop working on the old build, coding, animations and models. Too many problems with the old build. Quite a big decision after 12+ months of working on it. We've started over and we've more than 2 minutes of gameplay. With dummies of course and not much feel/gameplay/storyline. The team has expanded with a couple of professional guys and we have more interns starting in the new academic year. Also Robert will be interviewing 2 marketing interns for a 5 month period. Overall we'll be 15+ people strong. Also we're going to a bigger office 119 m^2 in the dutch game garden.
A lot will be coming in Q3 and Q4:
- We're going towards the Epicon (10k+), Firstlook (130k+), gamescom (340k+) and Tokyo games show (220K+ visitors).
- We're going to do a Kickstarter
- We're going to create a forum
- We're going on Steam/Greenlight.
- More twitching our game development
- More interaction with youtubers
- More screenshots and test builds!
Besides this project 111 still continues, creating the contact list of influential gamers.
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