Just some guy who likes games.

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Uhhh. Blog post number one. Numero uno. Il est un. Right now I'm sitting at my computer, sleep deprived, with a bunch of dirty dishes to my right, and a collection of games and gaming paraphernalia to my left. It's not hard to say that my life revolves around games. Further to my right, on the wall, is a Phantasy Star Online poster. It's the only poster I have in my room, and arguably, that game was before my time. Despite the fact that it was first released when I was 6, it later became my favorite game, with the PSOBB iteration. I even own multiple console copies at this stage in my life. Now, here I sit, some 19 year old without much to do, sitting here, writing a stupid blog post.

I am a dev mind you. A terrible one, but a dev all the same. I... I kinda don't know what I'm doing honestly. My entire development cycle is a learning process, and despite how beyond amateur I feel, it's very gratifying. This is Indiedb, you might be wondering at this point what sort of game I'm working on, (if you've bothered to read this far.) It's called, Amo Nautica. The best way I can describe it is Wind Waker, but set in more modern times, with a guy with a terrible gun, and Gameboy graphics. Give me a moment to figure out how to post a picture.

Okay, uploading stuff to imgur, bare with me here. Now, you might be saying at this point, "Oh, another game going for a retro style. How original." Would it be acceptable to say I have no excuse? I'm one guy, and I'm not really an artist. This is all I can do, so I work with what I know, and that's bare bones pixel art. I'd prefer having a unified style over bad HD aesthetics. That's fair, isn't it?

That acceptable? It's just the kind of game I want to make. A game about a dad trying to do what's right by his children, and late wife. I don't expect to be rich because of this game, (or make any money at all,) I just want to create a game that people will enjoy, as well as make the game I want to make. That is all.

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