Eenzdy Studio is a small indie game studio by a three member team, based in Portugal, created in early 2020 with the main focus of working on Fyna, the current project in development!

Report RSS Devblog #4 Back in Track

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Hello,

Today once again we are making sure to update you, on our Fyna's project!

Project Management and Concept Updates

This week went by pretty good actually, we were able to kind of improve our pitch according to all the feedback we got last week, there’s still some stuff that might need some adjustments, but aside from that our team was actually able to get back in track with the project without that much struggle.

We have been pressured to get our game a context and a story, since it’s an essential part of the process, and we finally worked on it! Since this story might suffer a few changes along the next week, because there’s still some research that needs to be done, we decided that it would be better for us to share Fyna’s story, next week!

Art Updates

Our artist just started this week working on some concepts for our main character as well as for the background. For what we’ve been wanting to do for this project, we decided that our world would be a snowy and icy landscape, and for that, both concepts are being worked on with that thought in mind!

Programming Updates

Our programmer has been working on some experiments for the past few weeks so that we can start having a clearer idea of everything that will be possible to implement or not. Some experiments that are currently on the process are a sliding mechanic, some of the shield mechanics, our main characters weapon, and some falling spikes. Hopefully we will be able to show this progress, as soon as possible!

Feel free to follow the progress in our Game Dev Blog, or Twitter (Twitter.com)!

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