Been gaming since i was a little kid, and I've always wanted to make them. I'm from the USA, but I'm Canada right now in film school for 3D.

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Media Added



 

I added some more media to my images page. They're some screenshots of some older work I did, maybe in 2006, beginning of 2007 or something.

The model's base mesh was created in Maya 6.5, then exported to .obj and sent to ZBrush 3.1 so I could test out the new tools there. This includes, poly-painting, HD-Geometry, some of the new brushes, and to see how far I could get without having to use the projection master.

 Model based on Summer Glau's Appearance. Close up of the eyes. Close up of the lips.


It was based on the beautiful actress Summer Glau who starred in Firefly, Serenity, and more recently, as Cameron Phillips (a Terminator) in Terminator: The Sarah Connor Chronicles.

I'm only somewhat upset by the images that I've uploaded, because back then when I rendered the images, I did not know that ZBrush had a "Perspective" camera option (this feature was added in 3.1), to make the image look less "Flat" and more realistic. I may - sometime in the future - dig up the old model in ZBrush and take some new renders. But the renders I have uploaded don't really look all that bad since the model was pretty well done.

So, I think that's all I have for this blog post...

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