I'm an ex-long time "AAA" game programmer, now solo indie developer making GearBlocks, a game all about creative building, interactive machines, and gears - lots of gears!

Report RSS GearBlocks 0.7.8726

Posted by on

Hey everyone, as you will hopefully have seen, I launched the game into Early Access, two weeks ago now!

Now it's time for the first update since then, just released now.

New in the game – “attachment bridging”, a slightly easier way to do “node skipping”, with the added benefit that the attachment indicator now shows where the bridged attachments are:

Release notes:-

  • Implemented “attachment bridging” feature and added option to BuilderToolExt script mod to enable it.
  • Added option to the selection GUI to disable selection of locked neighbouring parts.
  • Enabled rotary, linear, and linear rotary attachment types for pulleys.
  • Enabled rotary bearing attachments for angled connector parts.
  • Enabled rotary bearing attachment on steering arm part.
  • Added resizable “scaffold” axle part.
  • Removed TweakEnergyStore variable, tweaking of battery charge remaining now automatically prevented when energy consumption is enabled.
  • Added LimitedPartBehaviourTweaking variable, enabling it limits part behaviour tweaking to player input (e.g. key binds) only.
  • Added setting to video options that allows for the selection of exclusive or borderless full-screen, or windowed screen mode.
  • Added setting to game options to turn off “Start Here!” help message.
  • Added error message popup shown when attempting to unfreeze an intersecting construction.
  • Updating localised strings with Russian translations thanks to Ludanton!
  • Bug fixes.
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: