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Report RSS Trapped in the Sky - Weekly update

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I had a little trip to Norway and back for work this week so I was able to get a few hours on this during the flight.

The hacking mechanic is now fully implemented for two hacks - Vile Bullets and Bullet Lotion. The 3rd beta will have a lot more, I just wanted the core mechanic working for the 2nd beta.

The final aspect of the 2nd beta is the crew quarters section. Which is already running in the game, but many object are missing from it so the level currently feels sparse and disappointing. With this being the crew's area I want a lot more stuff to be around, and that means creating a lot more media, something which is taking me longer than I thought.

But I'm still on track for the next beta to be out before the end of the month. Next week I am focusing on this final section as well as removing any silly bugs I find. Then I'll package the three platform versions up and put together a short video shows what's been added since beta one.

Still no feedback from Desura, but giving that their parent company has filed for bankruptcy I have a feeling Desura may not be taking on any new games.

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