This update is exclusively To all my watchers :D
Progress is going on nicely. Things ive done during the last week:
- created blendmodulate textures for more reallistic textureblending
- created a low density material for the sprites
- added normal maps to the materials
- new rock materials
- created some more props, like driftwood and rock-sets
And possibly the biggest updated:
- more Terrain-shaping
Next i will do... even more displacements... You can expect screenshots from new areas of the map
within the next week