@[DarynS](members:daryns:959492) and I have been friends for nearly 30 years, he and I working on various projects together, for many of those years. @[DarynS](members:daryns:959492) has the ability to pick up very quickly on technical matters, learning very rapidly, thereafter able to apply what he has learned with great effectiveness. Whereas I, apparently, have some small knack for making Doom maps. Our two talents compliment each other's perfectly, all of our projects, without exception, emerging remarkably well. Especially our Doom maps. I have dabbled in making maps for Doom since the late 90s, getting my start with DoomEd, then later graduating to DoomBuilder2, when I decided to get back into map-making again. Now, I use Ultimate DoomBuilder, enjoying it very much, and especially its developers' apparent desire to make the full power of GZDoom accessible to as many people as they can.

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It's kind of hard to see in any detail, thanks to its size, but I overlaid an Ultimate Doom Builder screen on it, and I saved a bigger version of it!

bfmmfeet

I've always liked the image of "Barefoot".

I'm a trucker in real life, and the phrase "barefoot" has a fairly significant meaning for a lot of things truckers do, and how they do them.

If you're running a CB with no extra power, you're running it "Barefoot"! If you go over a mountain with icy roads without chains, you're doing it... you guessed it!

"Barefoot"!

What it means is, you're doing it simply and straightforward. Which is, I guess, how I like to think I approach making my maps. I just do them, learn as I go along, and just plain and simply, get making them done.

There may not be a lot of correlation between driving a truck and making maps for Doom, but eh, I like it. It just kind of fits my attitude towards it and how I approach it. Just me, my brain and my two hands - doing it, yep!

Barefoot!

Haha! Thanks for reading!

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