NOVEMBER 2021 - Week 3
v1.0
Here is some more work in progress from yet another of the new levels from World 1 for #Lucifer v1.0 (working title).
We've been also working in a development mode to expose hitboxes (collision rectangles), so to ease the debugging of errors. We'll be posting a couple of videos soon about it, with details how we did it.
We are making good progress in the game lately, from implementing two sword attacks for the player, the addition of dozens of enemies walking in all 8 directions to a reduced visibility/sort of night mode for some of the levels.