A one man company located in France. I (Laurent Goethals) am doing most of the games by myself (programming, game design, sometimes graphism...). Specialities :Strategy / RPG games Random world generation, AI.

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We're starting a new project, this time it's an action RPG based on a hex map.
And I'm working with a great graphist!

Here are some of the mockup he has done for the game :

The basic reference for the game :
- "Castle Crashers" for the fighting athmosphere and for the loot system.
- "Zelda 1" for the map system (exploration and one screen per map)
- "Pioneerz" (one of my old game) for the fighting system

Why a hex based game?
- I love Hex based game!
- allow some new strategy (multi attack, suround by more ennemies)
- allow to have more attack directions (6 instead of 4) with less graphism ^^ (2 instead of 4)

The game is just starting so no demo, nor beta for now.
I will give you one as soon as the game is good enough to be tested!

Comments
all_zebest
all_zebest

Bon courage, Messieurs !

Reply Good karma Bad karma+1 vote
AndreilGame Author
AndreilGame

Merci!

Reply Good karma+1 vote
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