Albert & Otto is a story about a boy and a magical bunny who journey together and solve puzzles in order to get back what was taken from them. Albert and Otto work together to overcome challenges thrown their way. We soon learn however that what seemed at first like a journey to save the damsel in distress is anything but and that our hero Albert might be hiding something dark. A 2D Physics based cinematic platformer, the game requires the player to solve a series of puzzles with his sidekick. Albert and Otto must work together to solve puzzles. They cannot wander too far from each other however, Albert must use Otto in creative ways, such as leaving him to hold down a switch, press a button or push a lever while Albert executes his own actions simultaneously in order to get them both through the puzzle. The player is mainly in control of Albert but he may control Otto to an extent, such as using him to power a generator.

Report RSS Pax East 2015 – A look back

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It has now been a little over a week since Pax East started, going into it I had no idea what to expect, people have played the game before and have written emails or posted comments about their experience but I had seen only a few people actually play it, added to that i had never attended Pax East or exhibited a game or an anything for that matter at an expo before.!

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Its safe to say that the expectations i had were blown out the water, It was nothing short of AWESOME. The love people showed for the game was entirely unexpected and overwhelming. It was truly a pleasure talking to each and every one of you who stopped by and has inspired me more than anything to put in everything I have to deliver the best possible game I can.

It was especially surprising how many people sat down to finish the entire demo, just watching them struggle and eventually triumph was a lot of fun. A lot of aspiring developers also stopped by to chat and I loved sharing my experience with them.

Going into an event like this and showcasing work that is so close to your heart and that you spent so long creating can make one extremely nervous, I’d be lying if i said i didn’t have a few sleepless nights beforehand worrying that the game just wasn’t good enough but i quickly realized that the whole gaming community is filled with some of the most supportive and nicest people you will ever meet. I got a ton of useful feedback and enough praise to keep me going for years, i left the expo and felt like i was walking on clouds.

I have to say that one of the most unexpected things was the little guys who stopped by and how much better they were at solving the puzzles than the adults and how much they enjoyed something i thought was adult oriented, their parents eventually had to pull them away because they just wouldn’t leave. :)

So from the bottom of my heart Thank you all who attended and stopped by to chat it has been an experience that I will never forget.



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