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Report RSS Maniakos Mineras - WIP - Level Selection Map

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So, I have been thinking how I am supposed to give a more polish look to the game.

My hands are tight since I can't use more polished graphics. If you'd follow the development and read the first BLOG entry, you would have read, that this game is made using only material from the very own library of Fusion 2.5.

My intesion is to prove that very nice looking and playable games can be made straight from the box. The same concept with my other game Move and Destroy. Both games are Android games for the moment.

To find some ideas and inspiration I thought of the existing Android games. Well a Level Selection Map seemed as a good idea.

I used the ingame graphics, did some scaling, added some effects with resizing and alpha blending effect and for the moment the result looks decent.

The mechanics behind, for saving the state of the unlocked levels, is there (this is the reason you only see 3 unlocked levels) and I have used the INI object to achieve this. Easy to hack, but ok, I don't mind much. If someone wants to hack it let it be.

The following video is showing the result.

I have to polish it even more though and I don't have a lot of ideas yet. For the moment I also decided to keep the flashing light effect. I think it adds a little to the atmosphere.

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