We wanted to focus on the surviving and fortifying aspects of our game with this video. You'll see the player simulate an average day/night cycle in our game. The days will be spent first searching for a property or area you feel comfortable investing time into. Although you'll have the option to free roam the large world, we strongly believe that this isn't what would happen in a real world situation (face it, it's only a matter of time). You'll be more inclined to find a structure, hunker down and stand your ground. You could spend the day finding, repairing/setting up machinery and boarding up doors and windows. You can find and connect generators to structures, powering the utilities you find within.
Our first concept video.
Posted by a2z_Interactive on
Hello, thanks for checking us out on IndieDB! Take a look at our first concept video and let us know what you think. Thank you. - a2z(Interactive);