This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Satellite 27 on
Thank you for considering this job role at Sollus Entertainment, The job role in question is;
The Texture artist will be responsible for meeting and if possible, exceeding the existing standard of texture quality. This position requires an experienced hand, ensuring the greatest quality of detail possible. You will be expected to have a working knowledge of normal, specular, and diffuse maps, and be able to adjust and generate them accordingly. The art style we're focused on creating for our game is the Tim Burton Art Style. This is used in films such as Coraline and Nightmare Before Christmas
Expertise in Photoshop
Fluent in written and spoken English
Passionate and respectful
Experience with 3DS Max (Bonus)
Knowledge of Tim Burton Artstyle
While there are no monetary rewards, these positions give the great chance to not only gain experience in your fields but to also work together with highly motivated individuals in a team. It is required to give and take constructive criticism and simply push the designs to the limits to give the player the best gaming experience possible. In addition, we are focussing on creating high quality in all points of design, which means that you'll get great video material to publish on your blogs/websites to showcase your work. The project manager takes documentation and planning very seriously. Furthermore, The project manager may write you a reference letter for future work relationships.
Send your resume and previous work & experience to Satellite27Studios@gmail.com