This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Level Designers located Anywhere.
Posted by WGames Studio on
WGames is on a hunt for a Map/Level Designer for our first-person shooter, “Lurking in the Shadows”. But, what is “Lurking in the Shadows”? Lurking in the Shadows is a first-person horror suspense shooter, where a team of soldiers go up against the most lethal predators science has ever created, “Lurkers”. Will you gear up and take on these Monsters or will you be their helpless prey?
• Create concept art to be presented amongst the developers to know what direction you are heading with the maps.
• Create worlds(levels) to be used in the game you are working on
•Understanding on how to flesh out an environment and make it feel alive
•Able to quickly iterate on an idea, as well as take an asset to a final state
•In-depth knowledge of visual principles including form, shape, composition, design and how they relate to game development specifically
•Strong understanding of the Unreal Engine 4
•Positive attitude and an ability to receive and provide objective feedback
•A passion for games
•Know Unreal Engine 4’s Visual Scripting: Blueprints
•Previous game production experience
•Interests in other areas of art for games (animation, FX, etc.)