This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by guerrillaman on
Project name is "Misplaced". Misplaced is firstperson problem solving and exploration game. Main task is to explore environment and get doors open. There's a short background story and lots of other small things too.
Game's Twitter page: Twitter.com
Your role as 3d artist would be:
-3d block concepting (no paint over required)
3D modelling software Maya lt/Modo/Blender (whatever you like).
Texturing software (Substance).
Knowledge of Unreal Engine 4 (importing assets, shaders, lightning)
Other things required:
Ready to learn new things every day.
Portfolio (at least one picture, rendered in ue4)
No industry experience required.
You would need to spend 1-6 hours on this project everyday.
This project is using "mesh decals" so building things is fast, no normal baking required, unless you need in specific asset. And it doesn't require any extra addons or things like that cause it's just a shader on ue4.
Project state now:
Level 1 Environment build 30-50%
Lots of master shaders designed
and some Textures build
3 Months, it's a small game. 30-60 minute playtime.
Goal is to build 5 levels.
2D advertisement designer (for monitors in game)
If you like this project and want to talk:
Add me on Discord: nuclearlocket#9741
or just join project server : Discord.gg