This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Level Designers located Anywhere.
Posted by EVILMNCHKN on
Thank you for your interest! We are a team of juniors working on a project unpaid. The purpose of the project is to earn experience working as a team and to produce portfolio work.
You play as a warrior of an underwater civilization that worships sea dragons. Hostile sea creatures threaten your way of life. You set off on an underwater adventure to assassinate major targets in the war.
Main Character is a heavy armored unit.
The game will be one level; the tutorial stage. It consists of the main character venturing to one boss fight.
The game engine used is Unity.
1 x Concept artist
1 x 3D Character and creature artist
2 x 3D Generalists
1 x Developer
Game Designer: Level Designer, Systems, UI
Developer: Enemy AI, Lightning and Shader skills. Python is a plus, not required.
Animator: 2D VFX and Blender are a plus, not required.
Concept artist: Composition, Lighting and Environment Design.
Producer: Works with the designer, artist and programmer to articulate characters and scenarios
The project will be kept small and simple. We meet frequently for discussion.
We use Trello and Discord. If you are missing one, they are easy to register for.
Applicants must be fluent in English.
This project is unpaid.
Sincerely,
3D Generalist
Please include your specialization and portfolio when messaging Arc#8082 on discord. Have any questions? Let’s chat!