Add job Report 3D Modeler/Texture at C10

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by dotBAIT on

About The Job:

C10 is looking for a 3D Modeler to create a variety of models for our new upcoming game Scopophobia.

The game is being made entirely in c# with the help of Unity3D for our engine. The models we will be needing should be ready to import into unity without any problems.

Some models will include the following:

-Trees
-Interior Furniture
-Outdoor Street Lamps
+ some other small things.

We would like to keep the team to a minimum with just 2 Programmers, 1 3D Modeler/Artist(Textures), and 1 Level Designer.

All positions are non-paid since this game is a concept demo to see how the players will react with it. If it gets positive feed back we will be gin full production on the game and launch it with a set price that YOU will get a percentage of.
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Requirements:

Our 3D Modeler will need to be able to do the following:

-Join a Skype call to talk about the game, progress, and ideas.

-Be able to Model nearly anything that we may need, and if needed rig the model for animations. EX: Player/Enemy Models.

-Create textures for either the model you create or other things that may be needed by the level designer, this will include wall textures all the way to ground textures.

-Speak fluent English.

-We (The programmers) will be online most of the afternoon, and we will set meetings about 2-3 times a week and almost always on Saturday.

-Have a since of humor and love what you are doing!

To Apply

Send a resume of your work with some examples to mtcamesao@gmail.com