This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Remote.
Posted by CodedSnakeTeam on
We're currently looking for a 2D Texture Artist to help square away some assets for our game demo Tricker Triger as well as some outfits on another side project. We need someone who can texture in a stylized manner and has an overall strong command of the 2D Arts with a focus on Stylized Textures. Finish up some levels and texturing some of the smaller props within the scenes inside of Unity.
Job info is as follows:
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Requested Job Title: 2D Texture Artist
Start Date for the position: ASAP
Position Type: Freelance
Compensation: $440
$80 Per Level (2 Levels Needed)
$40 Per Character (3 Characters and 4 Outfits Needed)
Experience Level: Entry 0-2 years
Demo/Portfolio/Samples Required: Yes
Location: Remotely
Skills and Software Knowledge:
*Required:
Knowledge of:
Photoshop
Substance Painter
Unity
*Pluses:
Can do Concept Art
Can do minor 2D special effects within Unity
Can create UI Assets, double points if it's SciFi related
Description:
The applicant would be well versed in the creation of 2D Textures and can create 2D Stylized textures. You also have a strong command of optimizing UV layouts to get the maximum amount of details for textures as well.
Any work completed for the Game Demo is allowed to be displayed on your portfolio page.
Temporary