This is a group of coders artists and designers who are committed to creating original gameplay in a detailed Steampunk milieu. We aim to explore the idea of alternate histories - representing timelines that vary slightly from ours in tech and history. The limit is the imagination of our team. We are based on members of the successful mod for Red Orchestra, Carpathian Crosses and Mare Nostrum and we will use the design, planning and teamwork skills we learnt there to produce a product of the highest quality. If you want in to this development group you will need either experience or an awful lot of commitment and willingness to learn. For a key place in the team you will have both. At present we are looking for coders, animators and modellers but other skillsets are useful. Apply here or via our forums.

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Coders, animators and modellers required to start ASAP.

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Every decent mod needs a good animator and ours is no exception.

As for coding, given the number of gameplay innovations we plan to introduce, we would like to hear from coders with good experience of unrealscript.

We will also require modellers to produce the large number of meshes that we will need to 'prettify' our milieu - steampunk tech will be visible in all aspects of life in our world.

If you are as fired up as we are about the prospect of bringing a unique steampunk flavour to the gaming world's jaded palettes then PM us now, get on board :)

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