Layering , Layer Tool , a basic tutorials about how works with layer tool at ChromED 4 ..
شاید اولین و مهمترین مرحله برای طراحی نقشه در کروم لایه بندی باشه .. لایه بندی و لایه گذاری از این جهت دارای اهمییت است که برای ساخت یک نقشه با محتوای زیاد اگر لایه بندی رعایت نشده باشه مراحل تست و حتی طراحی مراحل بسیار سخت خواهد شد .. پس با من همراه باشید
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Now, if you can crack how to make Concentration Mode work with ac_CMMode (with kicking down the doors, and hitpointers) it will be legendary, since even WuA said that he thinks that Techland scripted it differently, but what is the premise for having it in the ChromED editor if they did it other way, with scripts? And do some other stuff that have never been shown (doing a longer movie, extending the movie so it goes for long, working with movie action executors), making time limits for time trial missions (like it shows how much time left), how to make skirmish mp map, how to make bank robbery map, how to make pickable objects (with lawman asp, carryObject - it didnt work for me on one project) or explaining other features.
yeah he right some script codes exist at original SP maps i found .. you didn't know this codes , but i believe we can make Concentration Mode kick doors or etc with exist codes ..and about other modes bank robbery i have less information about it.
yeah thats cool if we can put this modes from coj1 into coj2 .
I found a skirmish map and a bank robbery map I can send you, and you can examine it and make tutorial out of it, how original author did it.
Even more ideas:
- Making Player Selection between Thomas and Ray, and making coop ai waypoints so when we select Thomas - Ray will be our AI friend, and if we select Ray - Thomas will be our AI friend
- Making duels
- Editing duel.scr presets difficulty to be harder (i tried and it didn't edit it correctly, its even more easier than before)
- Making actually working Lasso Climb action, and making AI unhloster weapons after he climbs with the lasso
- Doing enemy spawners from scratch
- Adding chatters
- Explaining waypoint behaviour: Movie_Fight
- What is the difference between Editor_Attack and Editor_Attack_Aircraft
- Making a gatling shooting scene where Gatling is mounted to a wagon
- Making enemies on canoes
- Making triggers on/ off at certain locations / sensors
- Explaining class GameMode
- Fixing objects from some selections faster (if they levitate, sometimes they all levitate, sometimes some objects only levitate and its annoying to fix them one by one)
- Making some cool effects with FX selections + objectives like blow up the gate, blow up the safe, sort this in the barn etc
yes that's nice , all of those you say it we should have a tutorial about it for the record i think.
And finally a most needed one: How to enable PS3 / XBOX root saving (to convert maps to PS3) in Chrome editor, or just how to convert maps to PS3. Idk what pc you have, but you can download RPCS3 emulator and I can send you a copy of COJ Bound in Blood with MapsExtra there and you'll see that its crashing.
Skirmish & Bank Robbery map for your tutorial: Mediafire.com
Mediafire.com
nice tnk you