We have released the 0.940 patch for Zombasite. This patch adds zombie clans, makes NPCs more memorable and easier to work with, adds shooting projectiles without a target, adds a minimal UI option, and fixes a bunch of other minor issues.
0.940
- zombies can completely take over some of the clans (zombie clans don't play nice)
- on clan info screen now show who has quests, who wants to talk, and who has enemies directly in the list
- now NPC activity status effects tells you who the other NPC was (works on other status effects also like buffs)
- now item text tells you the name of the NPC that created it (only works on items made in this version or later)
- now when highlighting stats on advanced clan info screen it tells you which NPCs & skills are improving that stat
- can now shoot projectiles without a target (also added a user var to go back to old way for people that don't like it)
- added a minimal UI user var (makes the main game UI smaller and hides menu buttons that have hotkeys)
- NPC made items (normal & from quests) now start with better base stats
- now on happiness highlight on activity lines tell who the other NPC was
- now on clan info screen when highlighting recruits their skills are color coded for type
- now color code slightly negative happiness yellow
- fixed not being able to see through braziers in dungeonDeathMask.ara
- doubled hate loss between NPCs that haven't seen each other for awhile (goes back up toward neutral faster)
- now NPC gets status effect after talking to player (also shows up in happiness highlight)
- fixed donations not making NPCs happier
- nearby quests now progress a bit faster
- now insanity over 50 is yellow and over 75 is red (instead of 75/90)
- made Sanctuaries and Workshops better
- increased chances of NPCs getting infected a little
- made zombie mutations more extreme
- made most of the negative personalities a little more rare
- now NPCs in R&R focus get in less fights
- fixed a problem picking up icons on hotkey bar with certain classes (like ranger)
- made projectiles hit less environmental objects (like small rocks)
- changed PROTOCOL_VERSION to 56
- added a tip about talking to your NPCs makes them happier
- more status effects play lost sound when they go away
- added hello activity
- added "I want to talk" activity - chance they walk to the player if they want to talk
- added happiness nice/mean activities tip
- changed saveVersion to 200
- added highlight text to Gifts button
- added highlight text to Extra Rations button
- added highlight text to Donate button
- fixed argued with me dialog not being used correctly
- no longer tell you clan name in activity dialog
- can now hide/show a menu based on a widget (which means can show all show/hide conditions)
- fixed edged weaponsmith not having a weapon
- changed wording in plague evidence quest a little
- fixed a hitch in animation between shooting bow and going back to idle
- added "I hear that X is selling Y" dialog for vendors and clans