Zombasite is a zombie apocalypse action RPG set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.

Post news Report RSS Zombasite patch 0.909 released

We have released the 0.909 patch for Zombasite. This patch adds several new quests, clans can now complement/insult others, adds more new events, and fixes a bunch of other minor issues.

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We have released the 0.909 patch for Zombasite. This patch adds several new quests, clans can now complement/insult others, adds more new events, and fixes a bunch of other minor issues.

Here's all of the changes for patch 0.909.

Zombasite

0.909

  • clans can now complement and insult the other clans including the player's clan
  • added refugee quest
  • added chanting quest
  • added Construct town attack quest (from Mad Wizard)
  • added 2 new types of quest Ambushes (Hidden & Ranged)
  • added Evil Druid quest
  • added Evil Druid Circle quest
  • added Brigade quest
  • added Horde quest
  • added Legion quest
  • added Army quest
  • some items can now be a disguised Death Knight, Wisp, Ghost, Horror, Changeling, or Lich
  • demons can now rarely break free from their master's control
  • Ghosts, Furies, and Lichs can now be unleashed from opening chests
  • now chests can contain ancient curses
  • Illusionist NPCs can now spawn illusionary monsters
  • added a few more illusionary monsters that Illusionists can spawn
  • added challenge chests (can only open if you meet the minimum necessary attribute)
  • now Archmages, Evil Wizards, Witches, and Mad Wizards can conjurer Guardians
  • added Light Models graphics option (controls how many optional lights are drawn)
  • sped up a bunch of projectile speeds from 350.0 to 425.0
  • multiplayer client NPCs not creating items should be fixed now (Forevener)
  • now verify that target NPC is available (not kidnapped, petrified, etc) before getting married (Caal)
  • fixed Death Knight auras applying multiple times when increasing their level (DanSota)
  • fixed Defy Death skill not working properly (DanSota)
  • now Blood Magic adds mana from Intelligence to your health (RobDeLaMorte)
  • now wishing wells have a chance to cure all of a clan's plagues and curses
  • now good avatar spawns in a little sooner (when player is low on health)
  • now good avatars have a healing aura
  • fixed status effects on doors not working correctly (Steve)
  • added normal and spec maps to frost shader
  • added normal and spec maps to stoneskin shader
  • improved combat effects
  • improved Circle of Protection and Circle of Power effects
  • should no longer give skills that requires a shield to NPCs that can't use a shield (Tuidjy)
  • removed Poison Arrow skill from Alchemist NPCs (don't have bow skill)
  • should no longer give skills that require a specific weapon to an NPC that can't use that weapon
  • now more NPCs turn to ghosts in haunted areas
  • hopefully fixed NPCs not casting Bravery how they should (Tuidjy)
  • removed several things from being added to log file so it has less clutter
  • no longer get extra raid message when resuming game that has ongoing raids
  • improved target selection of Arcane Swarm some (Tuidjy)
  • now get out of mana warnings when using skills like Serrated Arrow
  • no longer add every plague victim to saved log
  • getNearestFreePosition now snaps to grid point
  • added a My Town button on world map screen
  • now only show Main Town button in multiplayer
  • fixed not showing correct next bonus skill sometimes
  • changed PROTOCOL_VERSION to 35
  • made debris fire in pit not selectable
  • Campfires now labeled as campfires instead of torches (only new entities)
  • fixed WorldModifierWars translation (Ghost Matter)
  • fixed ThirdPartyPeaceTreatyXWithY translation (Ghost Matter)
Zombasite

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