We have released the 0.905 patch for Zombasite. This patch fixes some multiplayer crashes, fixes several bugs with clan NPCs, and fixes a lot of other minor issues.
Here's all of the changes for patch 0.905.
0.905
- fixed some crashes when more than 2 people join a multiplayer game (TnuocEht)
- fixed average happiness not displaying correctly when you have kicked out or had recruits die (Tuidjy)
- player clans now automatically discover each other (Professor Paul1290/TnuocEht)
- Arch-Nemesis can no longer start a group (Tyakraman)
- fixed not getting some win rewards (ScrObot/Caal)
- fixed NPC Locations showing wrong town for host in multiplayer game (fix probably fixes other random multiplayer bugs) (TnuocEht)
- fixed new recruits sometimes not on Clan Armory list (dragonfyre13)
- fixed sometimes NPCs getting stuck hunting or foraging
- fixed banish votes not getting counted correctly
- fixed change all happiness, insanity, and morale not going through all NPCs correctly in some cases
- fixed new recruits sometimes not counting for crafting bonuses
- when figuring out who gets credit for destroying a clan, now discount old damage much faster (ScrObot)
- arch-nemesis can no longer overthrow bosses (ScrObot)
- halved search for quest target prices (Tuidjy)
- increased Bravery, True Aim, Hardiness, 4 Protection spells, and Shield of Fire duration to 10 minutes
- added surprise penalty when making lots of noise (bashing on doors/chests)
- NPCs will no longer default to a position outside of the walls
- no one wants item message now only goes to player that tried to donate item (TnuocEht)
- now a player discovering another clan automatically gives discovery to other players in game (TnuocEht)
- added an unused attributes button on character button (ScrObot/Roswitha)
- reduced amount of monsters spawned in an empty town more
- moved right click slots over a little
- now kicking NPC out of clan closes NPC equipment screen more consistently
- NPCs can no longer do activities when petrified (Harkonis)
- now clans can't start rumors with other clans they haven't met yet (Tuidjy)
- now projectiles will eventually go away if stopped by monster's Flux ability (Tyakraman)
- recruits no longer attack things that are in the way (Tuidjy)
- fixed some alignment issues on global journal screen (ScrObot)
- now extra rations button gives you food info when you highlight it
- made selection size of liches smaller (Throwback)
- fixed ego damage bonus not working on All Zombies items (Tuidjy)
- added heart symbol next to health bar on NPC screen (ScrObot)
- fixed one of the NPC locations being out of town (ScrObot)
- fixed block skill not actually getting a block (was just a generic miss) (Throwback)
- fixed sometimes starting with a different party than the one you had when saved (Caal)
- made night darker
- NPCs can no longer go insane when kidnapped, possessed, or petrified
- now reset lose timer if get out of lose condition
- now plague quests are solved if all infected people are killed or no longer in clan
- door items should no longer show any health when destroyed (ScrObot)
- added printFindPaths for debugging purposes
- added printGetEntitiesInRange for debugging purposes
- added printNumLights for debugging purposes
- fixed clicking highest quality button changing width/height value even if cancel is clicked
- fixed tornado in town messages to only display if tornado in town, not just storm front
- lock doors trap now plays lock sound on doors
- raiders should no longer be able to spawn outside of your town (Zengrath)
- now will pop up Crafting help topic when first crafting item drops (ScrObot)
- now will pop up Town Defenses help topic when first guard, door, or relic item drops (ScrObot)
- monsters can no longer get promotion when dead (ScrObot)
- fixed a rare crash when a monster that gets a promotion has an outstanding projectile from the just upgraded enhancement
- now highlight text from clan NPC list stays away from the cursor to make it easier to read (ScrObot)
- now clan has quest and has quest in this area icons display on clan get quests screen
- fixed a couple problems with putting throwable items in right click slots
- made traps trigger faster (unless a slow trigger)
- fixed BootsPlateNam14 (Nesmo)
- fixed PoisonDamageMultModifierName11 (ScrObot)
- fixed Kick out of clan not going through localization system
- fixed DPS capitalization (ScrObot)
- reworded Insane quest a little (ScrObot)
- reworded possessed announcement a little (Tuidjy)
- fixed Potential NPC location capitalization (ScrObot)
- no longer add NPC prefix to first plague spread message
- changed extra projectiles print on items to having a + at beginning
- simplified deadly poison quest title when on main screen
- changed Fastest Settings & Highest Quality capitalization to be consistent
- fixed kick out of clan confirmation text going out of area on some resolutions (ScrObot)
- fixed getting NPC prefix in death messages
- changed farmer obtained food print a little (ScrObot)
- fixed DiplomacyRaceHasQuestAvailableInSystem missing translation
- fixed siege quests progress text (Tuidjy)
- fixed BeltPlateNameExp1-1 & BeltPlateNameExp1-2 (ScrObot)
- fixed Eye From Hell spacing issue (ScrObot)
- fixed Ignis Fatuus spacing issue