This game has been finished for a while and is constantly being updated. It uses GM:Studio and the Box2D engine to create a smooth and physics enhanced flight through a deadly asteroid field. The player must use well timed shots and skillful maneuvering in order to survive as long as possible.

Post news Report RSS Unfair-V1.2!! Updated Demo also Available!!

New sprites! Better resolution! New combo system! Space! Drama! Death!

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Well, after receiving some feedback:

"What the f*ck is this?" -Arbydog9424

"thge graphics ar reellly bad, i don like at all. 1 star of bad" -cookiemonsterlemon5

"No." -BrainMaster690

"kill yourself" -RentaWareBear367

I used the constructive criticism to improve and update Unfair!

NEW FEATURES:

+The game has changed to a space/sci-fi theme.
I think sci-fi is always a good genre when developing a more unique style game. It's a genre where many strange ideas can exist and make sense just because it is sci-fi.

+All the sprites have been changed.
They are of course, space themed. The resolution has also been increased!

+More particle effects have been added.
One of my favorite particle effects are the ones I used for the rocket exhaust flames.

+New combo system!
Destroying a turret or enemy will now give you +50 points (* combo multiplier). Destroying a mine will give you +25 points (* combo multiplier) . Every time either of these hazards are destroyed it will increase your combo multiplier by +1! Your combo multiplier will also decrease by -1 every 2 seconds.

+New demo added!
The v1.2 demo is available to download right now!

+More in progress!

Tell me what you think! All feedback is always appreciated.

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