The new version of Trashcan 2346 is here.
Most noticeable is the new file hierarchy for the source files and a lot of code clean up. This release is a big step towards a real game engine.
It might not seem like it is something special, but a lot is much better under the hood.
Change log:
v.0.150
*more work on the hud
*Fixed the z-buffer setting to make it able to render further distances
*Cleaned up a lot of code and made the objects more independent from each other.
*Reordered the the code into a more understandable hierarchy.
*Updated LWJGL to version 2.2.1
*Bugfix: the x button on the game window is working now.
*Bugfix: Fixed some errors with the console command "debug"