Today I started to re-design and re-skin the GUI. The old GUI was basically just a place-holder and has run its course. So far the graphics of the GUI is starting to match the general design of the game, Woodenish, Oldish, Worn-out etc.
So far the skin-job has turned out pretty nicely. Here is a quick snapshot of the GUI so far:
I've also begun to implement a kind of Notification system to handle Combat Messages, Messages, Achievements and other such things that counts as notifications.
Implementation of several more items has also started to give the game more content and more stuff to play around with when the Alpha hits.
Currently the Alpha is estimated to be released Mid to Late April 2012.
Until then and after release you will see a lot more content and systems being added to the game, either on a daily (Shorter updates) or weekly basis (Larger updates).
And here's some fancy Eye-candy ;)
Lava, Ground and Black Object Textures are made by Finexen.
Just played around with a few things, dug a lot to make the Lava flow, changed a few textures around and voilá.